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Summoners 5ever: Ragecraft 3 Episode 88

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The last fight in the Summoner's Lair left gear scattered outside a building, and nobody wants to start the episode without it. "I'm not starting it till I get my stuff. I'm holding out. I'm boycotting episodes." The death counter opens at Scoti 61, Basket 51, and one of them points out they're "getting close to being the same."

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Picking up the pieces

Some of the stuff went into the burning building where the fight was. "They got burninated." Once it's gathered, they look at the potions above the alchemy lab. One is instant health. The other is poison, and it goes into the lava. "This is what I think of you. Good night."

A tower of spawners

Next to a fire turret stands a whole tower of spawners. The plan is to ignore the turret, stay out of the lava and take the spawners out. Nobody knows whether the top or the bottom one holds "the really bad dude." Soon enough, "All three are done." One of them grabs gear while the other stands guard with a bow, and someone blocks up the turret so it stops shooting.

A crowd of burning mobs caught in white frost sparkles on a jungle path, with the chat line "[Summoner] Rise up, my minions! Kill the intruder!" shown twice

The Summoner calls up more minions, creepers spawn in, and they fall back. Then they push on with an Efficiency III pick "for the win," past a blaze spawner ringed with lava, and hold near a cactus while they clear what comes.

The armory

One building is full of loot on the floor, and a witch hides behind a giant painting. Someone's chestplate is gone, and a gold one turns up. A mob with a name tag, the Summoner's Guard, comes at them on fire and drops nothing when it dies. "Team B.S., half a point. Rest of the game, zero."

A burning mob in yellow armor with a purple sword in a stone room lined with chests, its name tag "Summoner's Guard" partly hidden by the flames, the death counter at Scoti_Garbidis 61, BasketMC 51

Zombies spawn right next to one of them out of nowhere. A proximity spawn is the best guess. "We can't let this continue. We must go out there."

A chest full of iron, gold and stone swords, with a tooltip in Basket's inventory reading "Diamond Sword" and "+7 Attack Damage"

Paladin's Leggings

Behind the next building, a chest sits close to a fire, and one of them tries to put it out before it burns. A sign on the wall says what's inside.

A small stone brick room with two glass windows and a sign on red wool reading "Paladin's Leggings" above a chest

"Paladin's legs, awesome." Upstairs is "pretty, pretty boring," apart from a creeper nobody can explain. Basket grabs the diamond sword, and they bring back some backup swords and an anvil. The Paladin's Leggings go in the booth.

Nobody dies this time. The counter closes where it opened, at Scoti 61, Basket 51. The monument isn't shown, so it stays at 9 of 16 crystals and 6 of 12 emerald blocks. "I got a blocky sword."