BasketMC

Lots of Death: Ragecraft 3 Episode 147

  • Published on

Vhisarion is still alive, and the counter opens at Scoti 125, Basket 95. The episode title is honest.

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Back into the arena

"Let's get 'em, guys! Go, go, go!" The routine is familiar by now: grab speed and strength from the shrines, pick a direction, and find the Warlock. The direction question from last time comes right back. "You going counter-clockwise or clockwise?"

The first problem is a missing water bucket. "Cause otherwise I'm pretty useless." Then a guess that nothing spawns while they're downstairs gets tested and fails. "It very much was not." A Warlock spawns on the far side, a ghast can be heard somewhere, and the dragon is "right over your head too."

The bunker plan

One of them takes a peek from a roof spot to get some damage in, and the idea takes shape: let the mobs come to them, and only run out when a Warlock spawns. "We have to go after the warlocks, but as long as you can hold down the door..."

A purple-robed mob and skeletons standing in fire at the edge of the water in the burning Vhisarion arena, with the death counter at Scoti_Garbidis 125, BasketMC 95

Going after the Warlock costs a death right away, and the drops land in the water. Nobody is sure the Warlock is gone either. "Do we get death messages when they're dead? No." So they sort the gear back at the chest instead: a bow "with flame and stuff on it," a "smite sword," "a cool pair of pants." Vhisarion "is not healed right now," which means the Warlock went down after all. The skeletons outside are useful for once. "They are giving us arrows, so it's helping us restock."

A large chest of recovered gear with a tooltip reading "Diamond Sword", Sharpness IV, Fire Aspect II, +12 Attack Damage

The Warlock in the shrine

The next Warlock spawns somewhere new. "He's in the strength place!" It goes down, and the gear shuffle starts again. There's also a quiet admission about the clockwise argument: "It's possible... that you might have been right."

After that it settles into a rhythm. One of them holds the door, the other runs out after Warlocks, and whoever dies comes back to a chest full of spare sets. "We have a bunch of gear I can just kind of rotate out." Whatever the "spider guys" are, they "hurt real bad," and one death inside a ruined little fortification comes fast enough to surprise them. "Oh wow. That guy killed me fast."

Half health

Then the dragon's bar starts to move. "You get him down to half, man, we're actually doing it." One of them points out this was the plan from the start: "Oh, let's bunker down in these things... and we were like, that'll never work. And so we've avoided it for what, three, four weeks." "Team BS is best."

A fight in the flames under the "Vhisarion" boss bar, which is about half full, with the death counter at Scoti_Garbidis 128, BasketMC 109

Near 50 percent the warning goes out to be ready "if he's gonna do something nasty." The deaths keep coming. Getting set on fire is the killer. "It's when I get on fire that it's really bad." A Bonerider joins in, swords run low, and Basket's screen picks up "BasketMC was shot by Skeleton."

A red "You died!" screen over fire, with chat reading "BasketMC was shot by Skeleton" and the death counter at Scoti_Garbidis 128, BasketMC 110

Out of diamond gear

Somewhere in there Basket's count passed 100. "By the way, I crossed the hundred at some point." "Welcome to the one hundred and eleven club." The supply problem is worse than the count. "We're out of diamond gear down here, basically." The episode ends with one of them on four hearts in the strength shrine, still needing a sword and a water bucket on the hotbar before the next push.

This episode's deaths, going by the counter: Scoti 3, Basket 18. It ends at Scoti 128, Basket 113. Vhisarion is at about half health and still alive. The monument isn't shown, so the totals carry over: 14 of 16 crystals and 10 of 12 emerald blocks.