The hunt for the seven black shrines is on, and so is the white smoke that chases anyone too slow. The counter opens at Scoti 132, Basket 117.
The cage room
"Let's go get those guys over there inside that cage." Blazes can be heard inside, and one of them is missing a water bucket, so there's a quick trip back for one first. The plan is simple: water down the lava on the bridge, then charge in. "Go to the right." It works. "We're amazing."
The white smoke shows up right away. One of them tries to pull it to one side while the other runs around it. It seems to go after "whoever's closest," which makes it hard to tell what it even is. "Each smoke particle could be a thing."
One down, six to go
The shrine sits behind glass, and the first try at shooting it fails. "We didn't open the glass enough." More glass gets broken, and then: "Boom! Yeah!" Chat confirms it.
"One down." "Six more to go. Seven total." Lava turns up where nobody expected it. "When did that happen?"
Charged creepers and a bad potion
The next area has a creeper spawner on the left and a building with stairs going up. "Charge creepers behind me. Oh good lord. They're super fast." The smoke goes after one of them on the climb. At the top there's a diamond block, and "two guys." Then a potion lands, and with it "nausea and blindness." After that it's a retreat. "I'm hurt pretty bad. I'm running back to safety." "It's best if we stay together."
Basic iron gear
The armor is wearing out. "All the leather stuff dies pretty quick," so one of them heads off to make iron armor and needs wood for a crafting table. The only trees nearby are jungle trees, and nobody has seen a crafting bench. "No crafting bench in the first room! What?"
There's a new helmet to think about too. Basket's inventory shows "MHF_Golem's Head" with Blast Protection IV and Projectile Protection IV. "It gives no armor protection... but it's a helmet, so I'll wear that after this breaks." The legs slot holds the Infernal Platelegs. "All right, I got some basic iron gear in the hardest level of the whole map, doing it right."
The lost gear still stings. "If I hadn't lost all of our magic gear, sure would help a lot, but you can't go back and change the past."
Spectral Creepers
Then they advance, and the Spectral Creepers from last time are back. One of them has a guess: "a pillar on the right would be my best guess as to where those invisible creepers are coming from." They're "very weak but they have a short fuse." Then: "I have a bunch of spawners to the left."
The fuse is short enough. Chat reads "Scoti_Garbidis was blown up by Spectral Creeper."
This episode's deaths, going by the counter: Scoti 1, Basket 0. It ends at Scoti 133, Basket 117. One of the seven black shrines is down. The monument isn't shown, so the totals carry over: 15 of 16 crystals and 10 of 12 emerald blocks.