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The Ice Box Emerald: Untold Stories 4 Episode 52

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"I'm going to rush." "You're going to rush in? Okay." Last episode ended with gear on the floor of a planet full of mobs, and this one starts by going straight back for it.

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Getting the stuff back

It's "not nearly as bad as it was." Most things seem to have despawned. One of them is out of arrows and borrows one. A zombie turns out to be wearing the lost gear. "That zombie has all my stuff, look at that. That's convenient." It has a shield too, and for a moment they argue about whose shield it is.

There's a chest down there with Mending books in it. They sort out what stays and what goes. Not the books, though, "in case I die in a second." The shields get swapped around until one of them has the good one: an iron shield with Unbreaking I and 11.11% knockback resistance.

Chest tooltip for an Iron Shield with Unbreaking I and 11.11% Knockback Resistance

A creeper out of nowhere

Then a creeper goes off right next to them. "Oh god, there's a creeper right here." Nobody dies, but there are holes in the bottom of the thing now, and a little lava gets loose until the water settles it. "We're lucky that I didn't get killed."

A bridge between planets

Nobody wants to build over the big lava planet in the middle of the room. The blue planet has an opening and spawners, and the guess is that the opening means an emerald. So the bridge goes to the orange planet first, since it lines up better. It's also somebody's favorite color. The orange one sits way lower, and for a while it has no mobs on it, which seems weird.

"The bridge to Asgard has been completed to the orange planet." From there one of them builds on toward the blue planet, very carefully.

A bridge running from an orange lava planet toward a pale blue planet floating in space

Into the blue planet

The plan is to go in from the top. They poke a hole through the shell and look down. "It's very nasty looking in here." Archer guys and creepers fight each other below. There's a chandelier, and under it the room drops into an ice box. "There's an emerald on one of the sides in there." The ice box is full of charged creepers.

Looking down through a hole in the blue planet's shell at a room full of skeleton arrows

One of them has control problems the whole time, maybe the wireless mouse, maybe the internet, and takes a quick break. The moral of the story, they agree: don't drop into the main pit.

One emerald, carefully

The worry is that a skeleton arrow sets off the charged creepers. So it's in, grab the emerald, and walk back up. "Okay, so we have one." Then the bridge back, over lava, with an emerald. "I should have made this bridge out of ice."

Birch fences around a dark pit inside the blue planet, with sea lanterns overhead

There's still another area to find in this level. Next up is the orange planet.