BasketMC

Styling Iron Farm Rail Station: Hypermine Vanilla S2 Episode 95

  • Published on

This episode runs about 71 minutes and opens on a card reading "Episode 95" and "Styling Iron Farm Rail Station." Basket starts at South Port Hypermine Station, next to the new "Extra" chest for spare chest minecarts. The station seems to be working again, so it's off to Basket Station to check the to-do signs.

Watch this episode on YouTube

Furnaces instead of droppers

One sign asks for droppers at South Port, on top of the line that refills the station with chest minecarts. Basket doesn't have many droppers but has plenty of furnaces, so furnaces it is, "because it's good enough." The ride back passes the railroad crossing, where a detector rail counts three carts on the way in and another counts them back out before the lights and barriers reset. At South Port, Basket breaks a stray extra cart, then climbs on top of the refill line, lays the furnaces down and adds torches where mobs could spawn.

Back at Basket Station, the chest minecart job comes off the list and a new sign goes up: a caboose token redelivery feature for the intersections. Each intersection keeps one caboose token from every train that passes, and Basket wants a way to get those back.

Wooden to-do signs on a stone brick and granite wall, reading "Caboose Token re-delivery feature from intersections", "Attempt to Style Iron Farm Station" and "Add Enderchest ATMs to Basket Station Mall"

The chat picks Iron Farm

Basket puts three jobs to a stream poll: caboose tokens, Iron Farm Station, or ender chest ATMs. Iron Farm Station wins. A new sign goes up for styling the rail between Basket Station and Iron Farm, and Basket packs stone and makes torches while waiting for a train.

The train doesn't come. "Is it already broken?" Down in the machinery there's a cart missing in one spot, a random cart in another and a big pile of carts in a third. "It's like the whole stack broke." Basket works out that a cart can end up in a spot where it bumps the others out of line, and spends a while walling in the stack with stone so the carts can't wander. "This is usually how it works."

A chest minecart sitting on top of a column of stacked minecarts beside a powered rail in the stone machinery under a rail station

The next request sends one cart, not two, and the train heads out.

Copying the castle

On the line to Iron Farm, Basket lists what still needs doing: torches and levers moved off the middle of a bridge, missing gravel, a hole to close up and an intersection that "looks so junky." Then it's outside to the inspiration, the big castle next to the station, which holds the iron farm and a storage system. Basket didn't build it. "I didn't make that in case you're new."

The plan is to make the station roof match. Basket crafts the palette (stone brick stairs, cobblestone walls, spruce fences and slabs) and then studies the castle's top edge piece by piece. "Trying to figure out the pattern is confusing."

A tall stone brick castle wall with dark log pillars and a band of stairs, slabs, cobblestone walls and fences along its top edge

Layer by layer

The trim goes on in rows: walls and fences, then stairs facing out, then stairs going the other way in between. The count works out on the first side. "Oh, it worked out perfectly." Basket raises the edge one extra block to leave room for the floor, runs short of stairs and fetches more, and finishes with a cobblestone slab floor, keeping the ladder hole open.

The new roof of a rail station, with a stone brick wall topped by stair and cobblestone trim around a cobblestone floor going in

To see how the castle handles its corners, Basket throws ender pearls over and lands on its roof. "Look at this place, it's beautiful." Basket also finds the reset button for the iron farm and leaves it alone.

Not off the list yet

Back on the station, Basket decides to leave the roof lit from below. The roof is now "functional and styled," but the Iron Farm sign stays up: there's still a door, walls on this side and the other, the front doors and a path over to the castle's main gate.