The Plague quest comes down to one last ingredient this time. Scoti isn't on the server. Basket's partner is johnfal_92 again, going by the nameplate, and an old friend turns up halfway through.
Exactly 10 pieces of earth
The episode opens with the shaman, C'Taz in chat: "Haunted Earth, stained with the tears of my people, are the final ingredient. Bring me exactly 10 pieces of Earth from ancient ruins to the North, and its spirits will save those who are blighted." Basket grabs some blocks, checks the compass, and they head north past the parrots.
The Ancient Ruin
"Ancient ruins, this sounds promising." They put down a combat bed first. The Haunted Earth turns out to be stashed in dispensers, and one of them finds four up on a roof right away. The rest is guarded. Ghosts come from spawners in both towers, poison spiders from somewhere on the roof, and there are four spawners stacked in a middle pillar. "Holy cow, four spawners?" The helmet swap comes out for the chest, and they work through the spawners one at a time.
Silverfish
Then the creepers start, and they find out what happens when one blows up here: "when the creeper blows up, the silverfish come out." Basket dies to a Phantom Warrior around the seven minute mark and runs back for the gear. Not long after, chat shows johnfal_92 blown up by a creeper. Both shields end up at the bottom of a pit, and there's a lot of pillaring out, swapping items back and forth, and sorting out whose bread is whose. At one point one of them realizes the "soul sand" they used to pillar out was probably a quest item.
Dash shows up
A third player starts helping with the creepers. "Dash, it's Dash, our buddy. He's helped us before." johnfal_92 has to leave soon after, so the Haunted Earth they collected goes into a chest outside for Basket, and Basket thanks John on the way out.
That leaves Basket and Dash still a couple pieces short. Basket really does not like silverfish ("I don't have the tools to kill them in one hit"), and the arrows run low too. Chat says the Ancient Ruin respawns in four minutes, so they wait it out and hit the dispensers again after the reset. By the end Basket has 12 and tosses two, because C'Taz did say exactly 10. "Next adventure is going to be Silverfish Monument."
A fifth dose
C'Taz brews the medicine and offers a choice. There are four people who need it, but there's enough for one more dose, or the shaman can make two powerful elixirs instead. Last time Basket took the money. This time feels different: "having the medicine for other people is more important." Basket makes the fifth dose. "A generous choice."
Back to Doctor Laurie
Back in Nyr, Doctor Laurie can't quite believe it. "You actually found that medicine?" The patients' vitals are improving, and The Plague is complete for 192 Enchanting Bottles, 8 Healing II Potions and 1 Imperial Coin. The doctor even offers Basket a job. Basket mostly wants those potions, and can't find them anywhere in the inventory by the end. "Oh, I didn't get my potions."