Basket is back in the orange wool dungeon alone, and the plan hasn't changed: go slow, light everything, and don't die. The opening line sums it up: Basket is soloing orange wool "in a very scared way." By Basket's own count, the last episode didn't get much done.
A bed close by
Basket was short on wool last time, but now there's string, so the first real job is a bed. If things go wrong this far in, the respawn should be close, not back at the start. "Exciting, thrilling video." There are enough levels to repair gear too, but Basket holds off. "It's not going to happen too quickly because we're taking everything so slowly."
Then it's back out with more torches and blocks. An enderman wanders the area, and Basket gives it plenty of room. The kill count so far is one spider and one creeper. "Who's keeping count? Great."
The witch building
The building in the middle gets its own careful plan: close the front door, put up ladders, and get to the top floor fast. A creeper spawner goes off and a fast creeper hides somewhere nearby before Basket finds it. Then the witches start. Their spawner sits below, and Basket shoots down at them from above. "It's nice that I can target them from up here."
It costs a lot of arrows. Basket compares it to how Team B.S. handles spawners, taking forever to kill the thing and ending up with tons of mobs. Some witches even spawn outside. Finally, poisoned and tired of waiting, Basket jumps down and breaks the spawner. "I'm just gonna do it."
Half slabs and a full inventory
Past the building, chat text pops up and makes Basket jump. The chestplate's regeneration keeps paying off. "This is the best thing." Some mobs end up stuck under the half slabs, which helps.
Basket heads back to drop off loot and sort out the junk. It's a reminder of how big this place is: everything so far isn't even part of either of the two wings. Arrows are going to be a problem. Repairs can wait until a break between episodes.
Spawners in the water
The next spawner isn't even in a cage, so Basket builds over, sprints in, and breaks it. A big mob with an orange name wanders the next room and seems to shrug off fire. For a moment Basket thinks there's an evoker and wants it dealt with first. Spider spawners hide in the trees, and the creeper spawners sit in water, which messes up Basket's plans. "Oh my god, the water. Please don't kill me."
Basket wishes for a better bow, one that kills in a single fiery shot. "I can't really make bows, so I guess maybe it's asking a lot."
One quiet room
Past the aqueduct, the last room has poison spiders in the trees and a few melee mobs, but no creepers. The chestplate makes the poison less of a worry. There's loot in the middle, and the inventory fills up again, so Basket crafts sticks to make space and takes the chest too, as a marker that it's been looted.
With time running out and bags full, Basket heads back to drop things off and repair. No deaths this time. "We'll continue this very slow adventure."