The "solo" run of the orange wool dungeon still has company. "I'm here with Jon, obviously, not really solo," Basket says at the start, and johnfal_92's nameplate is right there in the room. The job today is cleanup: finish the rooms left in this wing before moving on.
Fake creepers and real ones
The first room has fake creepers mixed in with real ones, and "lots of them are real creepers." Once those are handled, the chest in the back gets looted. The spider pit stays alone for now. The spawners on top get cleared so nothing jumps them on the way out, and a chest under the library room gets left for another time.
The next room drops creepers from a catwalk above, where two creeper spawners sit. It also has a wooden button, which makes things easier since an arrow can hit it. The natural spawns turn out to be the bigger problem. By the end, six spawners on one side are broken, and that side turns out to have no chests at all.
Somewhere in there, one of them mentions being excited about "our guild" and having told the mods to be ready for them tonight.
Not worth it
A chest under the spider room gets talked over and skipped. The verdict: "we'll probably die, not worth it." A different room feels like it might hold a rare, so they go down for it. Four spawners later, the chest has some stuff, but nothing to write home about. There's a healing potion, at least.
Fire and low health
Two rooms are left down here, and there's plenty of room in the bags, so they keep going. This one has blazes. The most important thing is to get the spawners under the stairs right away, and only one of them goes down at first. There are also two "big guy spawners" in the back, though it's well lit and they spawn slowly.
It gets close. Someone is on fire and can't see, and there's a lot of "don't die" before it's over. "That was low health the whole time." Plenty of fire resistance potions were on hand, just not used properly. The prize for all that is a tier two chest of "really bad stuff."
The Ravager
The last room needs a helmet, and there's a choice of the fur one or a Cerulean mage helmet. Inside, the mobs in the middle are tough, creepers spawn and drop down, and an evoker waits at the end. It gets shot before it can cast. Two more spawners are hidden up inside the leaves.
The chest at the end has a rare in it: The Ravager, an axe with Sharpness II, Unbreaking II and Knockback II. "I'll take that." Some seeds get tossed to make room. There's also a music disc, C418's "strad," which goes into the music collection. It turns out to be the only one in it so far.
Nobody dies this time, and that room is done.