The episode starts on the run. "Okay, it's trapped. Run run run!" Then, a moment later: "There's a creeper right to our left." The deaths sidebar opens at Scoti_Garbidis 63 and BasketMC 46, and it doesn't move all episode.
More prison
The corridors keep their prison look: iron bars, cobwebs, wooden floors and vines. "More prison stuff over here." The talk lists what is waiting: "Witches, witches, witches down at the bottom," "there's a witch turret over there," and "There's wither skeletons in there." One of them greets the locals: "What's up, undead prisoner, you bring all your friends to the party here?"
The chests pay off. One full of cobwebs and bones holds a Longbow, Power II. "Let's take it back to the chest where you threw that other book." Another has "an efficiency pick in it. And some gold pants." "I already have an improved pick on me." Basket's own pick reads Improved Pickaxe.
Webs and knockback swords
The next room goes badly. "Oh my god, I'm gonna die." "Wow, those guys have knockback swords." "I'm stuck in a web." "There's a creeper right there in my face." Both of them get out alive: "I have one and a half hearts." The lesson: "We have to make sure we get rid of the webs every time."
Creepers go off in the next fight too. "Things blew up, so there might be holes." Something good comes out of it: "We should run that emerald back." "There were two of them actually." It ends up "in the chest with all the other goodies." Basket breaks a spawner out of the floor with the pickaxe.
The gravel trap
"That looks like a trap," one of them says. "It's a walk in the room trap." "This is full of gravel down here." Breaking in sets it off, and they back out hurt. "I got down to four hearts too." "I was down to two." Spawn eggs come into it too ("Do you want these as spawners? Or eggs?"), and Basket's inventory now holds Spawn Cave Spider eggs.
Past that, a dead end has a sign on the wall: "Dig!" with an arrow. One of them reads it as "a shortcut," which "doesn't really help us though."
Following the redstone leads up to dispensers loaded "with instant damage potions and poison potions in it." Basket's inventory gains a Splash Potion of Harming, Instant Damage II. One of them is a fan: "I like that this map has like a lot of traps." The other is less sure: "I'm glad that you like that." The plan for next time is to "dig to below below, not update the gravel."
Carlo the Cannibal
Back in the main room, a creeper spawner sits on the bridge, and a room further on has another spawner. Then the bunk-bed cells, where a zombie in orange prison clothes carries the name tag Carlo the Cannibal, alongside a skeleton tagged Undead Guard (Melee). "Oh god, Carlo the cannibal." "This guy carries zombie head, magical zombie heads." Carlo the Cannibal follows them out into the corridor with more prisoners behind. Once it's quiet: "Well that was exciting." The loot is modest: "it was just the Protection 3 leather helmet."
A very big room
Down the stairs is "a big room. Holy crap." Zombies, prisoners and creepers pour in. Basket's sword here is the Jagged Blade. "This is a prisoner one, so I'm getting rid of it." Then: "Let's end this episode."
The sidebar closes at Scoti_Garbidis 63 and BasketMC 46, so nobody dies this episode. The monument doesn't appear, so the count stays at 3 of 16 wools and 2 of 16 emerald blocks.