The deaths sidebar opens at Scoti_Garbidis 132 and BasketMC 98. Team B.S. is still in the Sunken Colony, hunting arcane keys, and the first thing waiting is a room full of what they call "squid people." "Welcome back, squid people."
A false alarm, then a real key
The top room of the next building has "two reachable spawners" and "two different pillars of diamond blocks." Then a lever turns up, and it's a fake. "I saw a lever, but it was for like a fake bathroom, like on a cauldron."
A minute later it's real. "I did find one! I found one!" Scoti is the one who spots it, and the next line is "I'm a useful Scoti!" On Basket's screen there's a sign reading "Arcane Key #5" over a switch on an obsidian box, with Scoti standing next to it. "This is number five. Have we done number five? I don't think so." "You didn't believe me?" Then "Can I do it?" "Yeah." The chat reads "Scoti_Garbidis and BasketMC Arcane Key #5 has been activated."
One of them remembers something about the last key: "I think it might've said we get teleported right away as soon as we hit the last one."
Squid people hit hard
There are diamonds in the next rooms, so they go after them. That turns into a fight. "Oh, these guys kind of hit hard." "Oh, they spawned in a buddy." Blocks run short ("I need blocks, man. I need blocks."), and the call is to block up the doors and "torch all the things."
A chest in there holds, by the voice chat, a diamond helmet and yet another fortune pick. The torch argument that follows is the best exchange of the day. "It seems like you're not torching very much." "I torch the torches I put in here. I torch a torch, I promise."
A new building and a lot of poison
The next building looks dark and new to them. Inside are a witch, some spiders, and stairs leading down. One of them gets poisoned by the witch, and inventories fill up fast enough that one of them has to make a run back to drop things off. Basket's inventory shows a Diving Helmet with Respiration III, Aqua Affinity I, Blast Protection II and Unbreaking II.
A watchtower next door gets a quick look, and from there one of them reports "I got an emerald."
Arcane Key #4
Peeking through a window into the big building, one of them lists what's inside: "witches, some more diamonds, poisonous spiders" and the squid guys, plus "skeletons with diamond armor" a layer down. "You see the key?" "Yeah."
The plan is to wall off and thin out the mobs before going in. One of them shoots at the water stream the mobs are swimming down. There's another warning first: "When we hit that switch, it might teleport us." A staircase gets built to the switch, and they stop to eat "just in case it does teleport us." "Let's do it."
The chat reads "BasketMC and Scoti_Garbidis Arcane Key #4 has been activated," with Scoti at the switch. Nobody gets teleported on screen. The two of them walk back out through a glass hallway, and the credits roll. Nothing plays after the credits.
The sidebar closes at Scoti_Garbidis 132 and BasketMC 98. Nobody dies. Arcane Keys #5 and #4 are activated, and no wool, emerald blocks or upgrade blocks are placed.