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Shrine of Bloodthirst: Ragecraft 3 Episode 18

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Basket and Scoti keep working through the desert town one building at a time. It's a busy, messy episode: full inventories, a broken sword, a stray potion, and a shrine they decide not to touch yet. The death counter starts at Scoti 8, Basket 3.

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Building to building

It opens with a problem left over from last time: "we didn't have enough zombie flesh to trade to the guy." So they go back to clearing. One building has a silverfish spawner, another a compass downstairs, and somewhere across the way there's a sniper. Spawners that are safe to keep get kept ("I'm saving this spawner for you"), and ones that spawn mobs outside get broken.

In one room, one of them goes to place a torch and opens a brewing stand instead. "I got caught in something. Was there a web in here?" No web, just the stand. The chest next to it has water bottles, splash healing potions and a splash night vision potion.

The coat and the leather

The roof gets cleared ("Building clear"), and the next chest has a potion of leaping, silverfish eggs, more leather than anyone can carry, and the Coat of the Zepharin Guard: Protection I, Unbreaking III and +0.75 Attack Damage. It ends up in Basket's inventory.

Chest tooltip for the Coat of the Zepharin Guard: Protection I, Unbreaking III, Dyed, +0.75 Attack Damage

Then a sword breaks. "Ooh, my sword is broke." They leave the water bottles behind, since there's sand all over the intersection for making more later, and someone grabs a flame bow on the way out.

The Shrine of Bloodthirst

Up the stairs, past some angry endermen, is a button and a sign: Shrine of Bloodthirst. Pray to it and you get Strength I, Speed I and Regeneration I for at least 80 seconds. After that the buff stays up as long as you kill at least one enemy every 20 seconds. It can only be used once.

Scoti standing in the Shrine of Bloodthirst room beside a sign reading Pray to this shrine

So they don't press it. The plan is to save it for a big fight later. They drop a pile of stuff into a new double chest and head on past the building.

Rooftops and a pit

Through an arch there are more buildings, more roofs and more skeletons. A chest on one roof has gold pants with Protection I, Fire Protection II and Unbreaking II, and one of them offers them to the other, who takes them. One of them throws a health potion by accident. "I'm really bad at this game." There's a natural witch out there too, and a spawner by a door that a creeper blows up for them.

From up high they can see a big pit in the middle of town with a story time block, and a palace across the way. The mobs here carry names over their heads, like the Zepharin Hunter and the Zepharin Mercenary.

A skeleton labeled Zepharin Mercenary among the cactus and sandstone of the desert town

One more for Scoti

They head for the building in line with the pit, kill what they can with bows first, then go in with swords out. There are creepers everywhere. "Was that just one creeper that did that, or was that a trap?" Whatever it was, the chat says Scoti_Garbidis was blown up by Creeper, and the counter goes to Scoti 9, Basket 3. There are blazes spawning in a building nearby, and that's left for next time.

Chat line Scoti_Garbidis was blown up by Creeper, with the death counter showing Scoti 9, Basket 3