"Let's go kill Aris." Team B.S. heads back down to the checkered hall with an idea for the spawners. The counter opens at Scoti 146, Basket 122.
Leftovers from last time
The hall isn't empty when they get there. "I guess there's still some guys from last time." So it's one mob, then another, then another. "Okay, one more guy." "Oh, another one more guy." "Are we all out of one more guys?" They are not. "There's definitely one more guys. Lots of one more guys."
The fireballs from the orb make it worse. They can't both charge in together, because the fireballs aim at whoever is in front, and one of them works out that the fireball leaves harming all along its path. "Don't stand in the path." Somewhere in the fight a fire resistance effect turns up that nobody remembers getting. "Why do I have fire resistance?" Their best guess is an old buff.
Where they come from
Now they can see the sources. There are charged creeper spawners in the back, another stack of spawners in the middle, and a crowd by the stairs. "I just saw like 12 or 13 poisoned spiders." Going through the middle is out, so they look for another way around. One of them makes a promise: "After 146 deaths I've decided I'm gonna take this game a little more seriously, and we're not gonna die anymore." "Cool. Until the next time."
The long way around
The other way means digging through the wall, and obsidian and bedrock keep getting in the way. Then one of them stops. "I should have brought TNT traps." Basket goes back for supplies and crafts TNT. A chest in the same room holds the Assassin's Hook, a Rare Item with Sharpness IV and a Grapple ability: "Teleports you to the place where the hook lands."
While they dig, they guess what Aris will look like. "I'm gonna bet he's somebody with like a wither skull or a skeleton skull." The other guess: "a villager with a funny head."
Doorway or statue
One of them spots a big archway at the back of the hall. A closer look settles it. "Yeah, it's a statue." Two legs, two arms, holding something up, and the gap between the legs was the "doorway."
Water on the orb
The new plan is to get above the orb and pour water on it. One of them tries to bat the fireballs back and can't. "I can't reflect." Then one of them notices the orb won't fire if it can't see their face, even with their legs in the open. "I can look at this guy and he's not shooting me." "Like, you've got full-on eye contact."
From the tunnel they get a look underneath. It isn't a lava pit below the orb. It's a floor, with stairs down to a big open area full of poisonous spiders. One of them is about out of blocks, and they call it there. "We'll meet him next time for the water on lava orb."
No deaths this episode. The counter ends at Scoti 146, Basket 122. The monument isn't shown, so the totals stay at 15 of 16 crystals and 11 of 12 emerald blocks.