They're still at the bottom of All Hell Breaks Loose, still tied at Basket 51, Scoti 51, and somebody is already on fire. The goal is "trying to make any sort of inch of progress," and they warn there will be a lot of sped-up footage.
Counting blocks
Looking out over the lava, they count three spawners, "fifty, roughly" blazes, and no more giants. There are two tunnels: "the main one with diamonds" and another one past a sign. Going around the whole thing would be easier than crossing, but they don't have the blocks. One of them has "less than two stacks of netherrack, a stack of cobblestone." The other has 14 cobble. The obsidian is thick, and there's no fire protection, just a splash potion of speed and their water.
So they try a moving shelter. Instead of a tunnel the whole way, they keep a box around themselves and reuse its blocks as they go. "I think the beginning of it's gonna be real boring, but I think our thought process is very interesting."
The window
That one water bucket is still holding everything together. "If we lose that water, it's like, all right guys, see you next time, we'll restart back in our bed." Then a block comes out in the wrong place. "I just screwed up real bad. I opened up a window where the blazes can get in." It gets closed. They can't hear the blazes either, which is "a real bad sign."
One spawner straight above them gets destroyed. A sword breaks. The hole opens again with "a lot of really angry people" right outside. "Could you do me a favor and comment on this video what we did wrong?"
Out of blocks
By the middle of the episode one of them is down to "two blocks. That's pathetic." A piece of floating netherrack looks worth grabbing until it isn't. "It wasn't worth it. There's a lot of guys up there." One of them admits that as far as entertaining people goes, "this is the worst we've ever done."
The new method is pillaring: jump, place a block, place one more below, keep climbing. Tearing out a wall for material is called "a real bad idea," but it gets one of them up to 54 netherrack.
Three for Scoti
The tie doesn't last. Before long the chat reads "Scoti_Garbidis was fireballed by Blaze," and Basket picks up the dropped gear. Scoti runs back, a spawner wakes up and starts shooting, and about a minute and a half later Scoti is "burnt to a crisp whilst fighting Blaze." That's two.
The second trip back brings what they wished they had all along: splash potions of fire resistance, six minutes each. The rest of Scoti's stuff sits in a chest built into the obsidian halfway up the pillar, so it won't drop into the level below.
Diamonds at last
With the potions running, they build a safe room and break through. "Oh my god, the diamond!" The cave is full of diamond ore, plus ghast spawners, a spider, and a spawner up in the top left. They light it up with about four minutes of fire resistance left.
Then the chat shows something new: "Scoti_Garbidis was slain by Rage Pigman Guardian." "New death message." After about 34 minutes of recording, they call it there. The counter ends at Scoti 54, Basket 51.