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Waiting on Level 30: MHC Kill the Dragon Episode 20

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Episode 20 of Kill the Dragon, Michael Deering's December 2016 Minecraft Hardcore Challenge, picks up right where the last one stopped: in the dark zombie spawner room, grinding levels. Basket has one goal for the episode. "So I'm just trying to get level 30, so I can get the enchant for Feather Falling 4." Until then, "we're just sitting on my XP grinder."

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Sitting on the grinder

The grinding room has a crafting table and a chest, and Basket checks the inventory and the chest early on. The spare iron swords from the last episode are still there. "I have a bunch of swords I used just to try and rotate the enchants that were showing up." Then it's zombies, one after another, with a baby zombie or two mixed in. The level counter starts at 17 and creeps up from there.

A zombie spawner cage in the corner of a dark cobblestone room, with a zombie standing in the water below it

Why 33 and not 30

Basket explains the plan while swinging. "I might do a 33 just so that I have, I can do another enchant afterwards, because my plan is, I want to get good armor." The diamond boots already have Depth Strider. "And then I want feather falling 4 on them." Basket wants more armor enchanted after that, and a cushion of levels before combining anything. "Because once I combine stuff then I'm back down to low amounts of levels." Basket wonders about "a faster rate of levels," but decides the spawner holds up well next to fighting on the surface. "And it is safer."

On fire

Partway through, the screen fills with flames. "Oh, I'm on fire now. That's unfortunate." Basket switches to the water bucket on the hotbar and puts it out, then eats some steak. The sword hasn't been doing much either. "This sword isn't great. Oh, am I using... oh, I was just using my looting sword." The tooltip shows it: an iron sword with Looting III and Knockback II.

Flames across the bottom of the screen in front of a crafting table as Basket catches fire The inventory screen with an iron sword tooltip showing Looting III and Knockback II

Slow and steady

The zombies keep coming. Basket takes out a zombie off to the right. "You sir, are messing up my spawn count." By level 25 a new one shows up. "Here's a baby zombie with a sword." Another zombie takes far longer to go down than it should. "Die, this is going to take forever to die." Basket guesses the wrong sword is out, the Bane of Arthropods one. The counter reaches 26, then gets close to 27.

A zombie standing beside a crafting table in the dim grinding room

Three levels short

The episode runs out before the levels do. "I'm almost to level 30, 3 more away." Basket still leans toward getting all the way to 33 before walking over to the enchanting table. There's one last baby zombie to deal with first. "Let me kill this baby zombie before he kills me."

The episode ends in the spawner room with Basket alive and level 27 on the counter. In the last seconds Basket ends up in the water. "Oh my goodness, I'm in the water." The end card follows, with no gameplay after it.