This episode runs about 55 minutes and opens on a card reading "Episode 89" and "Small Rail Station." Basket is back at the small rail station by the iron farm on the Hypermine server, working down the list of jobs from last time. A test run off camera "didn't really work out," so this one happens on camera.
Fourteen wooden swords
The first two rows of droppers belong to future destinations, so they only need something to fill the space. Basket fills them with wooden swords, 14 at a time, three sets. Swords never get fired because that redstone is never triggered, so they can't wander into the system. The plan stalls quickly: "there's no wood in this entire base."
A supply run
So Basket heads to Basket Station for supplies. Chest minecarts get loaded with wood, cobblestone and ice. There's no packed ice on hand, so regular ice it is, since "that's renewable," and packed ice can come later if it melts. Basket hops in the passenger cart and the whole train follows along the line. Some carts bunch up and stop, but at the station "actually a lot of them made it."
Ice and water
Under the dispensers, the torches come out so the ice won't melt, and a layer of ice goes down with a water source at one end. Now anything the dispensers drop slides along the ice into a hopper that launches the train. "So that's one thing off the list already. Look at that. We're so fast."
Lost in the cart stack
Upstairs, Basket crafts anvils and chest minecarts and renames 14 stacks of cobblestone into engine tokens, running low on experience along the way. The cart goes down with one caboose token, and nothing comes up the item elevator. Looking for it, Basket ends up inside the chest minecart stack. An ender pearl doesn't get Basket out, so a block next to it gets broken instead.
The search does turn up the problem. A regular minecart has somehow ended up in the stack and jammed it, and the missing swords are sitting there too. Basket clears the mess, rebuilds the carts and walls in the open sides so carts can't drift out of place. The verdict: "The main thing is just don't fall in there. Apparently that breaks everything." Around this point in-game chat shows soapthgr8 joining the game and saying "o/", and Basket answers "Heyas!"
Tokens on the elevator
A fresh cart gets one caboose token and 14 stacks of engine tokens, partly from a chest of old ones. This time the items ride up the elevator into the first of six hopper droppers. At the destination picker, signs read Basket Station, South Port Hypermine and North Port Hypermine. The codes still need their own renamed tokens: South Port Hypermine is an engine, Intersection 6 east, Intersection 5 east, Intersection 2 north and two blanks, and Basket Station is an engine, Intersection 6 east and four blanks.
Off to the gold farm
Renaming all of that takes experience, so Basket heads to a gold farm in the Nether, passing "a huge castle that Soap the Great has made" on the way. At the farm Basket fires a bow, which earns the "Take Aim" advancement, then stands and collects experience to repair gear. The renaming will happen off camera. The end card runs to the last frame with no clip after it.