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Orange Wool, Part 3: Monumenta Episode 36

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The orange wool run picks up where the last stream left off, deep in the Fallen Menagerie. The party is the same four: Basket, johnfal_92, Dash and JJBonsig, who is now on voice chat for real. Scoti isn't on. The feeling at the start is that they're "pretty close to the button."

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The blaze room

There are three side rooms off the main hall, and the one on the left is already cleared. The next one goes down into a nether brick room with a blaze spawner in the middle, blazes on both sides and creeper spawners hidden under the stairs. "I was gonna bring fire resist, I didn't think I needed it." Someone ends up on fire anyway. Basket also notices the sword on the hotbar is the Cutting Breeze, which gives a bit of speed too.

A blaze flying over a nether-brick room with a magma block mound behind iron bars

One chest has a couple bits of tier 4 armor. Another is junk, so they break it to mark it as done. No button here, so it has to be in the third passage.

A pit of spiders

The third room is "just a pit of spiders." Someone wishes for a lava bucket, which would make it trivial. Another says it should count as a tier 5 item. A few of the creepers turn out to be fakes, just creeper heads. Then the side rooms are done. "Now for the fun."

Looking down into a pit full of cobwebs with a mob spawner, a chest and burning spiders

Vexes over the pit

The big middle room has baby zombies, a spider riding a spider, and poison spiders that crawl up out of the pit below. Up on high platforms, something is spawning Vexes, the little flying things that phase through blocks. Nobody is sure what the caster is called. The chat shows johnfal_92 slain by a Vex. The spawner sits in one of the raised cages, and Dash takes it out. "Way to go, Dash."

The button is down in the pit, of course. Dash drops down while the others try to shoot from above. Arrows run out, and soon after the chat reads that johnfal_92 was slain by a Fern Warrior. One of them comes back with no bow and no weapon, and a sword shows up from Dash. JJBonsig gets stuck in a cobweb and says, "I'm not being very helpful today." The others disagree, and somebody points out that JJ isn't the one who has died three times.

The first binding

A viewer warns in chat not to believe John, who is "setting you up." More spawners turn up, a whole cluster of them, and then someone hits the button. The chat reads "Door Key #1 has been activated!" A sign nearby explains it.

Signs reading: This is one of the great spell bindings that restrict you from the end of this place. To break the binding, press the button and maybe you'll just get lucky enough to break it.

There's some talk about whether the dungeon still fits in three streams. One of the party will miss the next two streams but expects to be back Friday if it isn't done.

The library and the Ravager

There's still one more area to clear. A large chest gives up the Ravager, a rare axe that ends up in Basket's inventory. Somebody gets left behind in the library for a moment. Past it, the path has holes on both sides, and the spiders down there crawl up the edges to knock people in.

Tooltip for The Ravager: Sharpness II, Unbreaking II, Knockback II, King's Valley Rare

Basket gets poisoned with two antidotes on the hotbar and doesn't drink either. The Regeneration effect Basket has running seems to cancel it out. They find spawners behind paintings, "a staple of these maps." The last chest sits under the bridge in the pit, with too many spiders around it. They decide it will be easier to come back for it clean, and Part 3 ends there.