Basket and Scoti go back into the sewers under the village to finish off the spawners. The death counter has sat at zero for four episodes, and about three minutes in, it finally moves. After that there's an emerald that fights back, a trip home to restock, a trapped room and a row of cells full of animals.
Spawners in the water
The sewers keep going past what they thought was a dead end. They find a skeleton spawner, another spawner in the water, and creeper spawners below. One of them has no arrows. They try a set of steps on the far side, and it goes wrong fast. "Oh, you're on fire! Why would you do that?" One of them is down to three hearts. "They're having a contest right now, who's more dead than the other guy."
Blown up
Then a creeper finds Scoti in a dark tunnel. The chat line reads "Scoti_Garbidis was blown up by Creeper," and the counter goes to 1 for Scoti, 0 for Basket.
They go back for the dropped items, and another creeper turns up while they're at it. "This is the part where we run away." Most of it is still there. "Everything survived, it looks like. Oh well, almost everything." An iron ingot made it through. Basket picks up the Cow Tipper achievement along the way.
Harder emeralds
A chest sits under a block of green wool with a sign: "Some emeralds are harder than others. Can you get them all?" One of them is sure it's a trap. It isn't, just a harder dig, and they get it.
Back to base
With inventories full of emeralds, cobble and bones, they head home. They dump the junk in a chest, start making charcoal and craft leather armor, since a helmet and a chestplate are about to break. "Baking leather helmets with Scoti Garbidis." There's a short argument about the melon farm and whether crowding the plants cuts down each one's chances. "You're saying math is good."
On the way back out, a painting hangs on a wall. "Don't trust it."
A room with a trap
Through the next door, baby zombies and creepers come at them all at once. "Block, block, block! I'm gonna die." Silverfish are behind them too. One of them gets down to half a heart. "Normal's hard." The mobs are coming from a spawner behind a door, and once it's dealt with, a chest they didn't think was trapped turns out to have gravel behind it. Inside are leather and arrows.
The cells
The next building is a row of cells. There are cows, pigs, a skeleton spawner, and, in one cell, zombie horses. A small mob called Corrupted Child turns up too.
They leave the cows for now. A chest has steak and wheat, Basket earns the Repopulation achievement, and the pig cell gives pork chops and bones.
There are a lot of bad guys around, so they decide to head back to base and pick it up from there. The counter ends at 1 for Scoti and 0 for Basket.