"Poisonous spiders still in effect." Last episode ended with Team B.S. scattered across the bottom of Grandmaster Xin's jungle cave, and all their stuff is still down there with the spiders. The counter reads Scoti 23, Basket 15 as this one opens. Nobody has seen a spawner for the spiders, and they can't work out why the ones near their gear haven't despawned.
Sorting out the gear
One of them takes out an assassin near the drop spot, and the other gathers a pile of gear, including Basket's frost trap. Vines lead up to the first ledge, so they climb out there and split everything: a regular bow, half the arrows, half the torches, a pickaxe, armor, and the frost trap back in Basket's inventory. The Depth Strider boots from last time don't turn up. There are iron boots and a helmet in a chest, and leather with Protection I has to do for the rest. Guys with bows keep shooting from the ledges above the whole time. "Get rekt, nobody likes you."
Assassins and spiders
The poison never really lets up. One of them gets down to half a heart, maybe one, while trying to break spawners and light the place up. An assassin turns up hiding in the waterfall. A spot they hoped was the spider source turns out to be a creeper spawner instead. One pickaxe breaks, and a regular pick has to do.
Up the aqueducts
Climbing out of the mess, somebody spots it: "Oh, there's an aqueduct here." The climb isn't pretty. Vines, water and a ledge built block by block, because "I can't parkour, so this is what I'm doing." Stone channels carry water high across the cave. They decide to stick to the high ground, because underneath them is a whole mass of spiders. A chest up there holds blocks and golden apples, four of them by the count spoken aloud. One of the aqueducts keeps going, and nobody can tell if it's a trap or nothing. One of them falls all the way down, twice.
They also spot an emerald in a "shiny room" up high and leave it for now. The spiders seem to come from the big upside-down viney tree in the middle, and there may be another spawner up in the bushes. "I'm sure this is how they intended to beat this level."
Help!
An assassin with a bow shoots from the trees until one of them drops it. They knock out a spawner, cut through to a creeper spawner beside some pouring water, and take out another. Then one of them yells "I'm gonna die! Help!" and the other gets there in time. "Saved my life, man." Half a heart left.
Not trapped
Right next to them is a chest that might be trapped. It isn't. Inside are boots with Feather Falling and a Samurai's Blade: Sharpness IV, Knockback I, Fire Aspect I, Unbreaking II, +9 attack damage.
They call it there. The plan for next time is to go back, regroup and gear up properly instead of scavenging as they go. They split the last arrows (33 for one of them), swap iron boots, and come up short on pants. No deaths this episode: it ends at Scoti 23, Basket 15, with 3 of 16 crystals and 2 of 12 emerald blocks on the monuments.