Team B.S. is back in Little Mines with a few extra hearts. One of them has two absorption hearts, and with Life Drain unlocked they figure they're "regenning our health now." The death counter opens at Scoti 35, Basket 32. Netherstorm gets a review too: "freakin' awesome."
Spawners in the dark
The valley is cleared, so they dig back up toward the start and leave the rail in place for later. A full inventory means a chest gets dropped in what one of them calls "a really crappy place," and a furnace goes up to make charcoal. They count torches (64 plus 11) and go after the dwarves' spawners.
The mobs keep coming. A dwarven scout joins in at a mushroom hut, and another rail cart is spawning miners on a loop. They follow the track until "it ramps and it comes back," then finally break it. "That spawner is down now. That took a while." Up in the trees there's a "gargantula" spawner, and taking it out earns a title: "I am Scoti of the trees." One chest sits up in an opening that looks like "a very bad trap." It holds a cookie.
The Axe of the Dwarven King
Down a long tunnel, baby zombies pour out of the wall, where there's probably a pile of spawners. Two of them get taken out, the torches run out again, and then they find "a trap over here with a legendary weapon." One offers to disarm it instead of setting it off.
The chest holds the Axe of the Dwarven King: Sharpness IV, Fire Aspect II, Knockback I and Unbreaking V, "a large but blunt axe that could almost pass as a hammer." One of them takes it to "smash stuff." There's a lot of gold in these tunnels to come back for, too.
Then creepers, lots of them, and a whole creeper room. Torches run dry again, so they mine coal blocks and take a break to make a couple of stacks. One of them mentions already having a Fortune II pickaxe, which gets the obvious question: why not use it on the gold? Basket's inventory has a Dwarven Drill.
The blacksmith in the well
Past the creeper room is a village of mushroom houses with more potion-throwing dwarves. "Crouching Scoti, hidden Basket!" Then: "There's a boss?" It's a blacksmith, and it ends up in the well, "very upset about everything," getting shot at from above. It drops an iron ingot or two. A chest nearby has Windfury Pants. There's an emerald here as well, and they guess six emeralds for the area.
A secret, and a long walk back
A gap in the wall turns out to be a secret passage. "Oh, this dumps down into the valley. Oh no, it's someplace we haven't been." The bottom is full of mobs, there's poison, and the chat reads "Scoti_Garbidis was shot by Skeleton."
Scoti's bed was never moved, so the respawn is all the way back in a green room in the reptile area. "We can all agree that I make poor choices." The gear is down there with creepers nearby, and Xin's armor is in it.
Basket heads down to help, breaking spawners in the dark. Somebody spots a minecart up above that's spawning baby zombies ("I hope it never happens again"), and one of them finds a Nexus marker for Little Mines and uses it. Then a creeper gets Basket: "BasketMC was blown up by Creeper." The respawn is in the Nexus with an empty inventory.
The marker pays off. Back through Little Mines, Scoti packs Basket's things into chests, a last spawner goes down, and they get it all back. "I think we recovered all of our stuff." The axe made it too. The counter closes at Scoti 36, Basket 33, with the monument still at 5 of 16 crystals and 3 of 12 emerald blocks.