Mount Cinis keeps going, and so does the fire. Something goes wrong in the first few seconds, and the reaction is "That's one way to start the episode!" Luckily the spawner is upstairs. The death counter opens at Scoti 53, Basket 42.
The big building
The first stop is a lava trap, already sitting there when they arrive. Then they head for a big building down the hill. One of them takes out pig spawners outside while the little pigs come running. A water bucket slows one down: "Take that, you little swine."
Blazes show up too. The second-floor blaze spawner goes down after one of them pillars up to reach it. The haul so far is hoppers and three iron ingots. A creeper comes out the front door, and a skeleton spawner sits where they can shoot it from a distance.
Basket blows up
Then the TNT guys arrive, a group of them at once. The plan is to get them to blow up, and they do. It's a big explosion. Everything nearby catches fire, and so does Basket.
"BasketMC blew up." The counter goes to Basket 43. Scoti takes it well: "I kind of like it that you got a death that way. I may not end up being the one who has all the deaths." The good news is that the TNT guys blew up their own spawner on the way out. "It's like I planned it."
Back in the room, an emerald goes into an inventory, and an iron block is sitting on a table. Iron is tight right now, so they count every ingot: seven total, counting the block.
Water that isn't there
The next door has signs on it, and a pack of exploding mobs is waiting next to a pile of iron. One of them throws a health potion by accident while trying not to shoot the other. A pickaxe breaks. Then a water bucket that should have water in it turns out to be empty. One of them explains that it's a client-side glitch, so you have to place it and grab it again. A gold apple helps while they sort it out.
A TNT mob blows up its own spawner again, which counts as a win. Not long after, one of them spots a cool sword and asks for it. It's a Molten Sword, with Sharpness V and Fire Aspect.
Upstairs
The upstairs rooms are tight. There's an imp spawner, a sign for "Arcane Bomb (x2)", and armor stands. Another emerald turns up. A bow mob nearly gets a curse word out of one of them, and the other one notices. A sword breaks in the middle of all this, and they head back to drop off supplies.
The TNT room
Before going up the hill, Basket remembers some doors they skipped. There's a ghast outside, too. Behind the doors, a ladder drops into a room lined with TNT, and skeletons with bows stand around inside it. One person goes first, with a water bucket, in case it's a trap.
It gets worse. There are charged creepers in the floor, and breaking a block shows bedrock behind the walls and overhead. "It smacks of a trap." They guess it's a proximity trap and dig a safety tunnel along the wall. Arrows from a regular bow don't set the TNT off; it would take a flame bow. Then a blaze shoots a creeper, the creeper gets angry, and there is an explosion while they are tucked in the tunnel. Silverfish pour out after. Spawners go down, and another hallway waits.
Nobody else dies. The counter closes at Scoti 53, Basket 43. The monument isn't shown, so it stays at 7 of 16 crystals and 4 of 12 emerald blocks.