BasketMC

Dusky Grove Part 3: Uncharted Territory 3 Episode 6

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This episode is a fight for one big room with trees, dirt and spawners on the floor. They come in better stocked than before, and they still lose a chunk of it. The death counter starts at Basket 12, Scoti 9 and ends at 13 and 10.

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Fish, slabs and a continuity chest

Some work happened off camera, and they explain it. Fishing was Scoti's idea, and then Basket made a second rod so they could fish together. They worked out that the brick could be turned into slabs, cut down trees, and made a pile of torches. There's a small watermelon farm and a tree patch now, and seven pieces of dirt to take along.

A new chest gets a job too. It's the continuity chest, for anything they gather off camera, so viewers don't miss a thing.

A jump the zombies can't make

The plan is to undo the stairs they finished earlier. With a gap in them, they have to jump, and the zombies don't know how. "I don't want to be doing parkour if we don't have to." Then: "Let's give them hell, man."

It gets messy fast. One of them falls into the room below, which turns out to have trees, a farm and a lot of spawners. Spiders follow. They block themselves in to heal, a baby zombie drops off the vines, and the run back to the stairs ends with "I just barely survived that."

The other one had waited to open a chest until they were both back. "I kept my promise." Inside are apples, oak saplings and an iron axe, and they pick up the whole chest and run. "Screw farming!"

A chest holding apples, oak saplings, an iron axe and purple leggings, with the Oak Sapling tooltip showing

Melons and 26 torches

"We're manly men playing on Hard, guys. Don't judge us for blocking the doors." Back behind the door, they plant melons with a hoe and some water. A plant gets broken by accident, and nobody brought bone meal. Sticks go into the furnace for charcoal, and the torch count reaches 26 each, then 44 for one of them. Food is 22 pieces of zombie flesh plus some pork for better saturation.

Scoti_Garbidis working a small dirt farm plot beside water inside the stone ruins

The room wins

The target is a zombie spawner across the way: jump down, light it up, run. "This room is kicking our butt, man." Nobody can find the creeper spawner, so the creepers may just be spawning in the dark. Vines get cleared off the edge, a pick breaks ("I broke my only pick"), and a creeper goes down.

Then the chat reads "Scoti_Garbidis was shot by Skeleton." The vines make it hard to sprint, and the good armor is now on the floor for the mobs. "This is why you shouldn't give me the nice stuff."

Basket puts everything in the chest and heads back down nearly empty-handed to pull the mobs away. It works for a bit, then the torches run out and "BasketMC was slain by Zombie" comes up on a death screen. "I didn't have very much stuff on me."

The red You died! screen with the chat line BasketMC was slain by Zombie

Look how much we lit

Somebody gets back up the vines in the end. "I know that was possibly irritating for you to watch as I hid in the corner." The floor is covered in torches, though. "Look how much we got lit up."

One last thought before they close the door: "I'm winning only because I'm able to talk you into bad moves."

Scoti_Garbidis crossing a vine-covered stone floor ringed with torches and lit spawners, with the death counter at BasketMC 13 and Scoti_Garbidis 10