Two deaths this time, one each, and both come late. The counter starts at Basket 34, Scoti 20 and ends at Basket 35, Scoti 21. Before that it's a slow sweep through a wing of the Tower of Light that turns out to be packed with spawners.
The storage wing
The plan is to go in "really slowly, dramatically." It's probably a dead end. There's a creeper behind them, and then a storage room. "It's a trap. I bet it's a trap." They block off one end so they can take the rooms one at a time.
There's talk about what to do with all the spawners. The grinder back in Dusky Grove is pretty good, but finding one of those spots with six spawners stacked on top of each other might be cool. A well-lit room has a secret in it: two gravel spots on the far side, and under them, a spawner. One of them is "really not a fan of keeping bad guys around." The fire stays as "mood lighting."
Hand-placed loot
Torches are the running worry. One of them has 22, the other 28 after turning coal into more. A room of skeletons has been spawning the whole time they've been nearby, and in the scramble one of them smacks the other running through a door.
"Fun fact: no matter how random it looks, all of the loot in this map is hand placed." The chests give up charcoal, paintings, quartz and sticks for arrows. There's raw fish, which starts a short argument about fishing rods before it gets eaten along with some cookies. "I need the energy." Storage room conquered.
A torch run
The stairs are dark, and a creeper comes up them behind the pair. "That creeper had my heart racing." They loop back to the main spot to drop off the extras: paintings, a shovel, half the wood, and a pile of potatoes. With no cow, there's no milk.
The next room has skeletons and spiders, and nobody has enough torches for it, so it's a quick trip back to base. That makes 29. If the spider spawner turns out to be the poisonous kind, they don't want it. A plain one they'd keep, for string.
The trapped chest
A zombie paths right up to them, there's an anvil tucked in a corner, and there's redstone. Signs at what might be the next intersection read Tower of Light and Traveller's Respite. Off to the side is a tunnel with spawners and a chest. "It's probably an exploding chest, just to warn you."
It's trapped. A piston goes off, there's an explosion, and the wall behind it is silverfish. Scoti's count ticks to 21. "Just imagine the meanest, worst thing somebody could do to you." The details are in Scoti's own video. There was a wooden shovel in the chest, but nobody had time to check it. The Power II bow is probably gone too.
The Enderman
While Scoti gears back up in the safe room ("I'm still not used to our safe room yet"), Basket keeps going through the cave, passing redstone ore with no Fortune pick to mine it. Some grass means wheat, and wheat means bread.
Scoti heads out to catch up, figuring Basket is just around the corner. "I didn't look at this guy. I'm dead." Chat reads "BasketMC was slain by Enderman," and the counter moves to 35.