BasketMC

Mycelium Mines Part 2: Uncharted Territory 3 Episode 24

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Back in the Mycelium Mines, the plan is a slow push across the wooden walkways. It gets slower. The death counter starts at Basket 39, Scoti 23 and ends at Basket 42, Scoti 24.

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Mobs that hit back

It opens mid-fight, and one of them comes out of it without boots. The spawners up on the walkways turn on from much farther away than they expected. "Oh, the range must be super big." Then something hurts whoever is shooting. "They've got thorns." Some of the mobs reflect damage, even when they're hit with a bow, and it nearly knocks one of them off a ledge. They wall off the edge of the path so nothing can walk around it.

Scoti_Garbidis in gold and purple armor on a wooden plank walkway with fences, surrounded by hanging vines in the Mycelium Mines

A chest on TNT

Down below there's a chest. "It's probably trapped." They light it up, and there's TNT right under it. Once it's made safe, the chest gives up a baked potato, an Azarian gem, arrows, boots with Blast Protection and Fire Protection, and a plain iron sword. Dropping TNT on the mobs comes up and gets turned down, since it would blow up the bridge and any good stuff on the other side. So it's the slow push, with fences.

Torch everything

The slow push stalls, so they try something faster: run in, jump down, torch everything, and fence off the bridge behind them. Torches go on top of the spawners, but mobs keep coming, and more come up the hallway behind them. Scoti is slain by a zombie, then Basket. "First death in quite a while." One of them sums it up: "It was a great plan, except for the part where we didn't break the spawners."

A red mushroom-headed mob walking down a torch-lined wooden walkway toward the camera

Back at base they grab two Power I bows and the most broken pick they have. One of them plans to combine the bows, then remembers they have no levels left. The chest also has no chestplates in it. "It wasn't the best plan."

A base of operations

They fight their way back, block off the area and set up chests. A baby zombie with a stone shovel hits hard, and a zombie gets Basket again around the 19 minute mark. One room has a bed and some paintings. "Don't sleep in these beds." Other chests turn up potions, Instant Health and Absorption among them, and some charcoal.

The library

The Thorns mobs keep wearing them down. One of them runs out of arrows and starts burning through a sword. Down a side path there's a room full of bookshelves, and the gravel on the floor marks where the spawners are. Then the chat reads "BasketMC was killed trying to hurt Zombie," which is Thorns doing exactly what it says.

A wall of colorful bookshelves at the end of a dark stone brick hallway, lit by a single torch

A chest here has bread, leather, a Thorns III item, Knockback and Unbreaking books, a Smite III sword and another Power I bow. They break a spawner hidden under gravel. Someone suggests a flint and steel to set the mobs on fire. The answer: "But then they're on fire, and then they hit us."

Calling it

They block a doorway, clear one more room, and find a chest of swords and arrows. "I say we call it." In the outro, Scoti can't come up with the level's name, only that it has mushroom blocks and "all these guys with mushroom heads."

Two players standing on a torch-lit wooden floor beside a chest, with vines hanging from the stone walls behind them