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Valley of Thunder Part 1: Uncharted Territory 3 Episode 51

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"It's time to put some wool up on our monument. We're getting real close, man." The death counter reads Scoti 48, Basket 47 at the start, and it doesn't move all episode.

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Purple on the wall

The purple wool from Under Your Skin finally goes up, in the slot between cyan and the empty blue one. That leaves a short list, and they read it off: "Blue, brown, green, red and black, and we got to find some diamond block." Blue is next on the wall, so they head back to the intersection and take the last unvisited sign, Valley of Thunder. "That might actually be not just vines. It could actually be like thunder, like lightning and thunder."

Purple wool placed on the monument between cyan wool and the empty blue slot

Skeletons on dogs

It starts as a dark forest full of vines, and walking in seems to set off a storm. "I think by walking in here triggered thunder." Then the real surprise: "There was a skeleton riding a dog! Scared the heck out of me." There are more of them, and spawners hidden in the trees and gravel.

A skeleton riding a burning wolf among the vines

The riders drop a potion called Siphoned Wolf Blood. The tooltip gives two minutes of Strength, plus a few seconds of Hunger, Speed III and Blindness II, which is why they first write it off as useless. Once they work out the Strength lasts, they change their minds and want to keep a spawner below. Once someone tries it, the verdict is good: "The strength potion actually is pretty sweet with my sword. It's like a one-hit kill on everything."

A level that keeps going

From a lit ledge they get a look at how big this place is: a huge waterfall, a couple more, something in the middle of the water and maybe something behind the falls. "This level is huge, dude." "This is a pretty impressive build." There's a temple-like shape off in the distance too. One of them takes "the high road" along the top, which earns a round of high road jokes.

Lower down it gets worse. Someone ends up on fire, and the mob list grows: zombies, creepers, poisonous spiders, "squid guys," "a little pig man or something" and pink-armored mobs that one of them calls "really obnoxious." "This place is horrible." The rain gets on their nerves as much as the thunder.

Chests on the pillars

The first chest gives golden apples, Diamond Boots, an Iron Pickaxe, a Bottle o' Enchanting and enchanted books for Unbreaking III and Feather Falling IV. Someone spots anvils on one of the pillars they skipped, and then a second, and a third. One of them climbs the vines to a platform and builds "a swirly thing" of stairs up from there.

The last chest, next to a creeper spawner, holds TNT, more Siphoned Wolf Blood and another Lacerator. The TNT gets offered around and turned down.

Chest tooltip for Siphoned Wolf Blood

Stuck full of arrows

There's no fleecy box yet. They call it there, and the outro shot has both of them bristling with arrows. One of them asks why they have arrows sticking out. "Yeah, me too. Not as many as you do, though." The counter still reads Scoti 48, Basket 47.

Basket and Scoti side by side in a mossy tunnel, both stuck full of arrows