BasketMC

Redstoning with BasketMC: MHC Anything Goes Episode 7

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Day seven of Michael Deering's December 2013 challenge opens where day six stopped, with Basket in the Nether's netherrack tunnels. Back at the base, the redstone from the last trip is waiting, and so is the plan everyone agreed on: a hopper clock to make the lamps in the sandstone building flash.

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Out of the Nether

Basket mines along a tunnel with the diamond pickaxe, gets the bow out for a ghast drifting across the cavern, then walks back through the portal into the stone room under the base. Nether quartz comes home in Basket's inventory. Up in the sandstone building, redstone lamps now sit in the square holes in the floor, and Scoti_Garbidis is digging around them with a pickaxe. The redstone math is already tight: "I made six lamps. So there's 12 redstone left at this point." The plan is simple, at least. "The wiring on the bottom is they can all flash at the same time."

Wiring under the floor

Basket digs out a space under the building and starts building. Hoppers go in, then a comparator, which takes quartz: "I'm going to make a comparator, but I need to look at the recipe real quick." Chat shows Scoti_Garbidis earning the Hot Topic and Acquire Hardware achievements while Basket works. The redstone runs low ("Are we out of redstone?"), and a fix comes over voice: "Why aren't you making torches and then laying like one piece of redstone between them?" Basket crafts redstone torches and gets a lever ready.

Two redstone torches on cobblestone in a dug-out space under the sandstone building, with redstone lamps set in the dirt ceiling above

The lamps light up

Someone is "making dye for glass," and tinted glass now covers the lamp holes. Back upstairs, a lamp glows under it. There's even redstone to spare: "There's even one spare redstone." Later the verdict comes over voice: "I can't believe we got that clock, it's so cool." "Yeah dude, you pulled that off. You the man."

A lit redstone lamp glowing under tinted glass in a hole in the sandstone floor, beside a torch and other glass-covered lamp holes

A jukebox for disc 13

Basket crafts a jukebox and carries it into the building, where paintings now hang on the walls. The music choice is easy, since every disc they own is the same one: "You want to listen to 13, 13, 13, or 13?" Someone's game drops to five frames per second, and chat shows Max_Writer leaving the game and joining again a little later. Basket opens the sound settings. With lostinthefort and Max_Writer both inside, the ideas keep coming: an item frame with the disc over the jukebox, potted plants once there's clay, and a brewing stand for colored water "if we got some blaze rods."

lostinthefort and Max_Writer in iron armor inside the team's sandstone building, under the red roof

Fire in the Nether

Basket climbs down the ladder and goes back through the portal. Out over a big netherrack cavern, a ghast fires, Basket swings at the fireball, and it bursts right in front of Basket. Flames are everywhere, Basket is burning and switches to steak while getting clear. "I'm on fire, hold up." "Don't die, man. So far we've done really well."

Basket keeps exploring the cavern past lava and zombie pigmen until the call comes: "Morning is up, we need to call it." The view swings around to show Basket in iron armor with the enchanted sword, zombie pigmen wandering close, and the end card takes over. No one dies on screen.

Basket in iron armor holding an enchanted sword on netherrack, with a zombie pigman walking up behind