Episode 86 opens on the tower floor that sat a block too high at Basket Castle. The fix from last time goes ahead: "We're gonna actually take this thing and lower it down one block." Basket is the only player seen in the game.
Down one block
Lowering the floor means the room underneath gets a little shorter. "This is like someone's apartment, but I mean it should be fine." Basket tries it, decides the shorter room works, and moves everything down to match. The point is to "make this match the other towers instead of making it not match the towers and then deciding it's close enough." A doorway gets closed up along the way, and the insides are made bigger like the others. The windows stay the same size all the way up, to keep it consistent.
The stairs keep climbing with a torch on each floor. "Is this the top or do we go one more? We go one more." The top floor gets a wall across it, a doorway, windows on both sides, and a spot of two slabs where the ladder will go. After a round of doors, Basket calls the tower "done-ish."
Starting the royal tower
Next comes the tower at the back. For speed, the walls go up in plain stone brick, and the cracked bricks will come later, from the outside, "to make sure that it looks correct from the outside." Basket weighs where its stairs should start, since a secret space sits right there, and settles on a spot. "Okay, great. I'm glad we settled in then." The outer wall pushes out three blocks to set the footprint, though the room behind it might end up tight. Basket doesn't know the final design yet.
"This is sort of the Royal Tower, so it's a little bit larger than the other towers." Apart from the secret doors, its staircase can only be reached from far down inside the castle, so it's "a pretty secure staircase, a secure tower in case, minus all the secret doors everywhere."
Birch floors and secret spaces
The sun starts to set as the first royal floor goes in, in birch. This tower will be taller than the others. The main staircase stays stone for now, and the royal living space might switch to birch. Basket spots a space that could be secret too, so it gets a false wall with a secret door, stairs down into the secret space, and a railing to block off the drop.
Mixing slabs and stone leaves odd seams, so birch stairs go under the edges. "From the bottom it looks like it's supporting it." Then a secret tunnel gets threaded up into a corner of the living area, with a ladder and a torch. It costs some balcony and a lot of room. "I like having secret doors even though it's taking up a lot of space, but I don't have any plans for the space."
Fences that won't sit still
Birch fences go in as supports under the floor, and they connect to the stairs whether Basket wants them to or not. "Oh, that's right, Minecraft, they changed things." After a few tries, the fences run all the way around as a raised trim. "It has a trim kind of thing going around the outside of it, and that also fixes some issues with how we're connecting some of the blocks together. I think I like that."
A view, and a secret network
Windows go into the new room, sized to match from the outside. Basket looks out and lays out the future: in six to eight months there should be another town over there, with a road and a bridge leading to it. The ladder from the secret tunnel will climb toward the bedrooms higher up. "This is my secret entrance network connecting into the Royal Tower."
The next set of stairs goes in as wood, probably not for long, since it blends into the floor. The lowest royal floor gets no windows, because Basket doesn't want a way in from the top of the keep. Then the blocks run out, the shulker box gets picked up, and the stream ends. The credits run to the end with no gameplay after them.