On another new colony, Basket opens a natural gas pocket for power, pulls a starving colony back to full food stores, prints a cook and fights wires that keep breaking.
Basket hunts for a way to switch off the water machines when the tank is full and lands on a NOT Gate, while coal runs out and the fixers stand around chatting.
On a new colony, Basket cools a farm that is too hot, rebuilds the whole power grid with Heavi-Watt Wire and power transformers, and digs a duplicant out of a flooded cave.
On a brand-new farming colony, Basket builds a carbon dioxide room, fixes a starving mistake, starts a critter stable, and loses a scientist at a gold volcano.
Basket shows off a different, older colony, builds a massage room for stressed duplicants, digs for coal, and pipes carbon dioxide into a new scrubbing room.
Basket pumps the polluted air out of the new tank and turns it into a dirty water tank so the showers can drain, while food runs out and the power keeps failing.
Basket opens the new jobs screen and gives every duplicant a job, then starts a clean water tank that soon fills with polluted air, while five new duplicants join the colony.
A new game in a new colony: Basket sets up storage, an outhouse and a wash basin, digs a duplicant out of a flood, and has six duplicants farming and eating mush bars by the end.
The BasketCase3 colony runs short of food and water, plants its first hydroponic farms, loses three duplicants in a dig, and falls to germs and hunger.
The BasketCase3 colony finds mercury in its water, fights germs with hand washing, sorts liquids with filters, and tries its first natural gas generators.
The BasketCase3 colony sorts hydrogen and oxygen out of its Electrolyzer rooms with gas filters, finds a locked room with a strange brain machine, and builds a bedroom with its own air.
The BasketCase3 colony fixes the air pressure on its farm, gets refrigerators and more water distillers, and starts building sealed rooms for Electrolyzers to make oxygen.
The BasketCase3 colony fills its big water tank, adds coal power and farms, and spends most of the stream finding somewhere to put polluted water, ending with a Water Distiller that cleans it.
Basket starts a new Oxygen Not Included colony, gets oxygen, food and power going for three duplicants, prints three more, and digs out a big water tank that is almost ready when the stream ends.
The last Season 1 stream: pipes and vents look better at first, but food never reaches the duplicants, and by Cycle 74 they are starving and the death count reads six.