Basket lights the boiler, grows a tree into a doorway to a swampy tree world, carries two pages home, then powers the airship and tunes its sliders to reach a new world of sounds.
Basket explores a world of giant gears, turns a whole fortress to reach two symbol pedestals, and opens the way to a book that leads back to the library.
Basket explores the rainy world inside the ship's book, brings a blue page and a red page home, and sets the clock tower to 2:40 to reach a stubborn puzzle of number wheels.
Basket starts realMyst on a quiet island: the library books, the imager, the tower plaques, three dates in the star chart, and a ship that rises from the water.