Basket builds the rocket silo, untangles jammed trains at the roundabouts and has robots feed the parts in, then launches the first rocket and finishes the game.
In a recorded catch-up, Basket shows off robots and blueprints, adds accumulators to the solar fields, fights jammed roundabouts and fits armor with a personal roboport.
Basket hands more of the base to flying robots: fuel for the boilers, deliveries straight to the player, a purple science assembler and coal for a new plastic plant.
Basket researches Construction robotics and builds a line for flying robot frames. A power crisis costs some turrets, then roboports start repairing and rebuilding the defenses.
Basket's trains get stuck at the refueling stop, so track comes out, a second locomotive goes on, and a new loop with signals goes in. Then a cleanup and Robotics research.
A debugging stream on the rail network: Basket rebuilds an iron mine the biters wrecked, gives it a train stop and a loop of track, and sends a new ore train out, only to find its fuel stop has no fuel.
Basket walls off a new corner of the map with turrets and stone walls, builds a train stop that empties straight into chests, lays out steel furnaces beside it, and gets a first train delivery running.
Basket finally builds trains: a first locomotive and two cargo wagons, a loop of track at each end, train stops and a schedule that carries iron to the base, slowly.
Basket goes after trains but runs into power and iron trouble instead: coal-fired furnaces, an engine line, a second block of steam power and a water supply that keeps running dry at night.
Basket chases slow red and green chips back to a copper shortage, builds a copper smelter with electric furnaces, and then adds two banks of boilers when the power runs short.
Basket runs turrets and a belt out to a new oil field, cuts a clearing for pumpjacks in a forest, pipes the crude home, and then finds the base short on iron.
With the oil running short, Basket clears an alien nest with a creeping line of turrets, scouts for more oil, researches Advanced oil processing and modules, and rebuilds steam engines after an attack.
Basket sets out to make blue science on stream: sulfur, batteries, plastic and red circuits all come online, and the first blue science packs arrive after the stream ends.
Basket builds assemblers that make gun turrets, transport belts and more ammo, feeds turrets along the base edges by belt, and holds off a big biter wave.
Basket runs a new iron mine with turrets around it, untangles the furnace belts, and starts a main belt heading north with assemblers for ammo, gears, copper cable and circuits along it.