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Quern: Undying Thoughts

Quern: Undying Thoughts

27 posts in Other Games

Two Endings, Episode 27: Quern

Two Endings, Episode 27: Quern

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Basket turns the rooms of the Mechanics into place, matches crystal sounds to a chalk chart, spells out a word on a library door, and then plays both endings.

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Underwater Corridor, Episode 26: Quern

Underwater Corridor, Episode 26: Quern

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Basket steers a light beam through a corridor of turning dials by notes and diagrams, burns away a rope with a red beam, then puts on a diving suit to read numbers off the sea floor.

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Giant Key, Episode 25: Quern

Giant Key, Episode 25: Quern

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Basket turns the pieces of a key until a tower lowers, then spends nearly half an hour on a giant key machine that answers each guess with white and orange lamps.

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Pipe Puzzles, Episode 24: Quern

Pipe Puzzles, Episode 24: Quern

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Basket brews a plant-killing potion, solves two panels of pipes behind the vine door and beyond, fishes a box out of a well, then spends most of an hour hunting for one last piece.

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Brewing Roof, Episode 23: Quern

Brewing Roof, Episode 23: Quern

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Basket powers a vine-covered door with the tower's light machine, brews a potion for it, spends most of an hour stuck, and finally rides a green beam up to a room above the brewing area.

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Teleporting, Episode 22: Quern

Teleporting, Episode 22: Quern

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Basket aims the tower's light machine at its first target, then finds posts that teleport between places, solves a panel of six lights and a box of pipes, and meets Gamana.

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White Crystal, Episode 21: Quern

White Crystal, Episode 21: Quern

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Basket solves a clue grid and a light sequence in the gear building, then turns an orange torch into a white crystal in the mine and walks into a new area, Swamp Isles.

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Mines, Episode 20: Quern

Mines, Episode 20: Quern

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Basket balances a bucket against a battery to keep a door open, solves a power dial in the mines, casts a new battery, and turns the rings of the gear building.

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Cave Wheel, Episode 19: Quern

Cave Wheel, Episode 19: Quern

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Basket cracks the spoked wheel in the cave, then spends most of the stream hunting for its second diagram, which turns up on a banner seen from the lighthouse.

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Red Potion, Episode 18: Quern

Red Potion, Episode 18: Quern

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Basket drinks a juice from every berry on the island, makes taxs all over again, and then a red drink shows a hidden number that opens the combination lock and a cave.

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Brewing Potions, Episode 17: Quern

Brewing Potions, Episode 17: Quern

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Basket reads the hidden chart, finally grinds a vial of taxs, brews the second potion and melts a crystal with it, then climbs to a lookout and opens a room full of machines.

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Finding Fire, Episode 15: Quern

Finding Fire, Episode 15: Quern

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Basket searches the old areas for a way to heat the potion pot, follows the symbols on a letter to a new lock, and comes back with a red crystal that lights the fire.

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Gardens, Episode 13: Quern

Gardens, Episode 13: Quern

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Basket finds a sixth jug, gets the jug tune right, and walks through the opened door into the Gardens, where every herb has been left to dry out.

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Juggling Jugs, Episode 12: Quern

Juggling Jugs, Episode 12: Quern

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Basket starts the five-jug tune puzzle over from scratch, sorts the jugs from lowest to highest by ear, and tries every swap the chart on the wall suggests.

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