Back in a dungeon full of vines and witches. A treasure chest of enchanting gear, a trap nobody understands, a sealed room with the orange wool, and emeralds 17 and 18 go in.
The jungle had one more emerald, hiding between two emerald blocks. Then a dungeon full of husks, a Sharpness X record, two deaths in a row and a long sort through chests.
A sign promises tacos and corn dogs. It's a trap: a cage ringed with lava and spawners. Then the volcano erupts, and the jungle's second emerald turns up fast.
Back in the giant-tree jungle. A chest with gravel in it, a redstone lamp that might be a trap, an emerald by the iron, and a pit with an emerald block that makes no sense.
Breakfast talk, an iron block for the monument, and a jungle full of spawners. Basket gets blown up, they regroup at the jungle villa and climb the big tree.
A floor full of creeper spawners, a few charged creepers, a new axe for Basket, and a plan to drop sand and water down through the glass to reach an emerald.