A full cave-clearing shift: Basket and Scoti hunt coal, tangle with witches and creepers below the healy zone, and dig a few emergency Scoti holes to survive.
Basket gives up on finding a third village, trades leather and beef for emeralds, heads back to the first village, and spends the night digging gravel for flint.
Basket and Scoti dive to the bottom of the map for the bonus challenge, and a spawner-packed dungeon plus one unlucky spider turn the deep run into a costly regroup.
Basket crosses long, stringy plains to a second village, trades wheat to a farmer for emeralds, finds no cleric, and spends the night fighting endermen from under a wooden roof.
Basket lays out the second floor of the Basket Station mall, with a food court, staff stairs and a store that looks out the windows, then runs out of andesite.
Team B.S. starts the Darkness Challenge and Captive Minecraft turns off the sun and steals every torch, so we scramble to relight the base and survive the ultra mobs.
Basket harvests the village farm, heads out across the plains to find a village with a priest, and spends the night under a cobblestone roof, where an enderman drops a first ender pearl.
No overviewer on this server, so Basket makes a map the old way: by boat, around a whole ocean, looking for an iron golem farm spot and somewhere to put a castle.
Day five of Kill the Dragon. With no fortress in sight, Basket heads back to the village, builds an enchanting room, waits out a rainy night of zombies and starts taking the portal apart.