In the creative test world, Basket designs a smart rail intersection with a little roundabout on top and stacked floors of redstone underneath, then rides out to where the first one will go.
Team B.S. drops into the lava-filled inner core of the Cinderblood Temple, and a room upstairs full of cultists breaks the tie: Basket dies once, Scoti twice.
Basket lays gravel and fences along a new rail line on the north side of town, then rides out to start the Iron Farm railroad and pick a spot for its station.
Team B.S. fences its way through cage-headed pigmen and poison spiders to a chapel in the Cinderblood Temple, where an orange-named cult leader is waiting.
A charged creeper drops onto the Cinderblood Temple stairs and takes out both of them at once, and the next hall turns up the Colossus and a Cinderblood Extract.
Still tied at 69 deaths each, Team B.S. pushes deeper into the Cinderblood Temple, finds the Robe of the Pyromancer, and gets surprised by charged creepers behind pistons.
Basket digs into a wall to get away from a charged creeper and finds lava instead, and the Cinderblood Temple's pigmen make sure the tie doesn't stay broken for long.
In episode 100, Team B.S. secures the emerald, blows up the coal mines to finish General Janus's quest, places a seventh emerald block and picks a new upgrade.