Anvils fall from the ceiling, ghasts guard the top, and the brown wool sits in a glass box. They get the wool, but one blast on the way out ends the episode.
Last episode's dive onto the spawners left their best sword in a cave full of spiders. Getting it back costs Scoti four deaths and flips the death counter.
The light gray wool goes on the monument, and then it's into Hypercharged: pitch-dark obsidian halls, TNT walls, a creeper head, and creepers that zip around.
The enchanting table finally turns up, with TNT attached. Then the gray wool, a bad energy drink, blaze spawners on the roof and a courtyard full of witches.