Basket starts a new Oxygen Not Included colony, gets oxygen, food and power going for three duplicants, prints three more, and digs out a big water tank that is almost ready when the stream ends.
Basket solves a clue grid and a light sequence in the gear building, then turns an orange torch into a white crystal in the mine and walks into a new area, Swamp Isles.
Basket balances a bucket against a battery to keep a door open, solves a power dial in the mines, casts a new battery, and turns the rings of the gear building.
Basket cracks the spoked wheel in the cave, then spends most of the stream hunting for its second diagram, which turns up on a banner seen from the lighthouse.
Basket drinks a juice from every berry on the island, makes taxs all over again, and then a red drink shows a hidden number that opens the combination lock and a cave.
Basket reads the hidden chart, finally grinds a vial of taxs, brews the second potion and melts a crystal with it, then climbs to a lookout and opens a room full of machines.
With the fire lit, Basket brews the potion that waters the plants, then spends the rest of the stream failing to make the one ingredient that is missing: taxs.
Basket searches the old areas for a way to heat the potion pot, follows the symbols on a letter to a new lock, and comes back with a red crystal that lights the fire.
Basket starts the five-jug tune puzzle over from scratch, sorts the jugs from lowest to highest by ear, and tries every swap the chart on the wall suggests.
Back on the North Shore with nothing left to try, Basket finds a key hidden in a book, opens one bar of a post in the middle of town, then turns to a walkthrough.