Basket repairs some gear at the end, chops birch, then works out a cobblestone battlement design for Basket Castle, checking each version from the ground.
The south east tower at Basket Castle reached its top last time. Now Basket carries it down, floor by floor, past the wall and into the rock, then evens out the arrow slits.
Basket stocks up on stone, then raises the south east tower at Basket Castle floor by floor, trying two arrow slit layouts against the view over the future harbor.
Basket switches on an unchecked iron farm, stocks up on stone, raises new outer walls and a big corner tower at Basket Castle, then cuts the tall back wall down so the keep gets a view.
Basket finishes a gentler dark oak roof for the barracks with a skylight and light shafts, then runs a new hollow wall along the cliff toward a planned crane and harbor.
Fresh from looking at real castles, Basket gives the top of the Basket Castle barracks crenellations, a birch floor and the start of a dark oak roof, with a skylight planned.
Basket finishes the cracked stone bricks, then goes back to the empty barracks at Basket Castle to label every room, lay birch floors and plan an eating hall with fireplaces.
Basket lines up the windows on the outside of Keep Basket floor by floor, rebuilds a bedroom hatch after a creeper blast, and tidies the secret ladder tunnels.
Basket finishes turning the odd iron golem cell at Iron Island to match the other three, then heads back to Keep Basket for windows and a dark oak roof.
Basket wires a sideways piston hatch under a bedroom floor in the keep, opened from a trapped chest, then starts turning the one crooked cell of the iron golem farm.
Basket builds the top floor of the royal tower with a hidden piston door planned by the bed, shows off the castle's secret tunnels and the iron farm base, then lays roof beams.
Basket drops a tower floor by one block, flips the stairs to widen the towers inside, settles on one arrow slit layout, and studies the back of the keep from afar.