Basket swims a new ring of blue glass around the outside of Iron Island, cuts back an underwater hill, hunts the chests for gravel, and starts on the sanding.
A short one: fake stairs that turn out to be a shortcut, a maze of silverfish stone, a room where the floor really is lava, and a chest that is mostly cookies.
Basket builds the stepped slab paths that lead from the portals at the top of Iron Island down toward the farms, counting threes and twos and fighting the water on the way down.
A slower episode: webs, an argument over whose bow has Punch, a treasure chest of arrows, a bed made of string, more TNT and a hall full of angry endermen.
Basket borrows the community elytra and a chest of rockets, learns to fly the hard way, and ends up at the desert palace watching Scoti crash without armor.
A skeleton with a punch bow knocks Scoti off a tower, Basket falls trying to cover him, and the ghasts make sure most of their gear stays at the bottom.
After the mansion raid, the whole group heads into a stormy night jungle to find parrots. They find an ocelot, a mesa, a forest fire and a lot of chickens.
The last houses of Forlorn Legacy: a creeper room nobody torched, a trapped chest on glowstone, an emerald in a corner and a tower with nothing on top.
Basket digs sand out of the Iron Island chest ring so water will pour into a glass gutter, and spends the stream learning which block has to come out last.