Blazes, zombie kids and a fleecy box under lava. Scoti dies twice, they go back for stone swords, and they don't stop recording until the orange wool is in hand.
A wall against the skeletons, two chests of loot hauled home, a blaze spawner they decide to keep, and an Enderman that stays angry until it gets Basket.
A new level made of lava, TNT and creepers. They break the emergency glass, flip a switch they said they wouldn't, and find two strange green gems. Nobody dies.
A tour of the new XP grinder and farm, one last sweep of the Dusky Grove basement for chests, an odd enchanted bow, and a first look at the lava of Desolate Blast Foundry. Nobody dies.
A whole new level under Dusky Grove, a plank bridge to a glass box, two deaths each to skeletons and a creeper, and a chest full of wool at the end of it.
A plan to torch the whole spawner room with no armor on. Basket dies seven times to zombies, Scoti three, and the argument over keeping the spawners ends with one of them breaking every one in sight.
All their gear is on the floor of a room full of monsters, and every trip back to it ends on the death screen. Then they find dirt, and the intersection room becomes a forest.
Basket dies before the intro is over, then three more times. A creeper spawner nobody can find, an arrow from a teammate, a torches-only plan, and a brick that hides a chest.
Spider spawners, a broken iron sword, a pit with a creeper spawner at the bottom, and the first death of the episode, all for a pair of shears called the Lacerator.
Team B.S. starts Amlup's Uncharted Territory 3 on Hard. A one-way teleporter, one crafting bench of wood, hidden spawners in every wall, and three deaths before they find a pickaxe.