Basket turns a skeleton spawner into a music disc farm, then builds Basket's Beats at spawn: a record shop shaped like a disc, with rentals, a payment chest and note blocks.
Day six of Underground: Team MaBaSteeSco digs a kill room off the zombie spawners, builds an enchanting table, poses for a group shot and starts lining up bottles for potions.
The light gray wool goes on the monument, and then it's into Hypercharged: pitch-dark obsidian halls, TNT walls, a creeper head, and creepers that zip around.
Basket tours a week or two of work on Basket Tower: a lava pillar, a cow pen for library leather, a tree farm, a wheat farm washed by water, and pearl sorting at the Ender Ender.
Day five of Underground: Team MaBaSteeSco gathers blaze rods, loots fortress chests and carries nether wart home, then Basket digs into new caves and finds diamonds.
Day four of Underground: Team MaBaSteeSco moves its gear to the spawner rooms, casts a nether portal from lava and water, and Basket digs into a nether fortress where the fire comes through the walls.
Day three of Underground: Team MaBaSteeSco argues over where to live, breaks into a room full of zombies around a spawner, and finds a second one close by.
Day two of Underground: Team MaBaSteeSco smelts a pile of iron into armor, dodges creepers in a deep shaft and goes looking for redstone to make a clock.
The enchanting table finally turns up, with TNT attached. Then the gray wool, a bad energy drink, blaze spawners on the roof and a courtyard full of witches.