Basket goes looking for a first real quest and lands a very easy one: fetch topaz from the northern mine for a jeweler. No wand means no abilities, and the mine is about to reset.
Basket wakes up in the Sierhaven infirmary, meets the captain, grabs free stuff from a city guide, and picks a class. Then the skill button refuses to work.
Basket's first look at Monumenta, a CTM MMO in closed beta: a throwaway tutorial dungeon of primed spawners, a trap chest with nothing in it, and a creeper death.
Basket wires the dropper rows under the iron farm rail station, shows off the long-term rail plans from the roof, and rebuilds the track that sends new carts to the top.
The Iron Island sorter finally gets items, Basket counts out two more glass arches block by block, and the water at the top keeps trapping items in the glass.
Basket finds a third of the iron farm station's top section one block too high, drops it down, and builds the path that sends empty chest minecarts to the hoppers.
Basket's first look at 1.12 on the server: the recipe book and advancements, a fast batch of dark prismarine, then portals and running water at the top of the Iron Island item elevator.
Basket brings the Iron Island item elevator up to the top of the glass arc, tries three looks for the arc, then tests dark prismarine up top and hunts squid for ink.