Team B.S. lights up the overgrown Earth area, takes a wither skull off the wither guy, destroys the last elemental shrine, and reads up on the sorcerer.
Hilda is a pig now, so Team B.S. leaves the pig for later, fights through the fire level, loses Scoti to the Fire Warden, and destroys the Fire Shrine.
Scoti dies twice on the way down The Last Sorcerer's tower, once to a Grenadier and once to a trapped chest, and Team B.S. ends up at a pig in a cell and a story book.
Team B.S. works down The Last Sorcerer's tower room by room, loses the pants from Xin's armor set and four lives to fire and explosions, then cashes in for a fourth emerald block.
Team B.S. burns to death twice in the first two minutes, climbs back to the top of the tower for a pair of boots, and starts hunting the elemental shrines.
Team B.S. destroys the Ice and Lightning Shrines, finds Gabriel's Bulwark, then climbs the sorcerer's tower and gets blown up by a Lightning Elemental.
Team B.S. clears spawners up The Last Sorcerer's tower, lives through a creeper at point-blank range, finds a secret stew and beats a boss in an ice cave.
Team B.S. goes back down into the Little Mines valley for the last spawners and emeralds, then finds a mining shrine on a shortcut back to Intersection 2.
Team B.S. comes back to Little Mines after a break, finds spawners hidden under the birch trees, wears its leather armor thin and stops at what looks like a trap.
Team B.S. clears the Little Mines valley, finds the Pants of the Dwarven King, chases a spawning minecart and grabs two emeralds without a single death.
Team B.S. clears more of Little Mines, takes the Axe of the Dwarven King, fights a blacksmith in a well, then drops through a secret gap and loses two lives getting their gear back.
Team B.S. enters Little Mines, the kingdom of the dwarves, breaks spawners in mushroom houses, picks through trapped chests and meets a spider called a gargantula.
Team B.S. works through The Outpost's rails, redstone houses and spider-riding archers, pulls an emerald out of a blaze trap, and reaches Intersection 2 without a death.