Team B.S. put an iron block on the monument, lose Basket to a witch in the lab, brew splash potions, and pull a wool out of a room built over the void.
Picking up scattered gear in the desert town, a fire death for Scoti near a spawner, a creeper that blows up the dropped stuff, and witches with slowness.
Team B.S. fetch a skipped emerald, then fight through the Haunted Hedges maze and the catacombs beneath it to find the gray wool, with rabbits underfoot the whole way.
Saving Scoti's dropped gear from a field of creepers, a tower full of loot and golden apples, and five deaths in one episode as the desert town fights back.
Team B.S. clears building after building in the Zepharin Sands town, finds a one-use Shrine of Bloodthirst and decides to save it, and loses Scoti to a creeper right at the end.
A hermit who trades leather armor, a recommended order at the intersection, a cursed desert full of skeletons, and an ender pearl thrown into a cactus.