Basket finishes the mall roof and far wall, fights to make the zombie-proof entrances work, then takes a victory lap that ends in a rail station repair.
Basket finishes the top of the Basket Station mall roof, glazes one side wall in light blue panes between sea lantern pillars, and crafts a new supply of sea lanterns.
Basket starts the glass roof over the Basket Station mall, tests clear, white and light blue glass between the sea lanterns, and finishes the top layer.
Basket tidies up the Basket Station mall: quartz pillars on the picker wall, three-tall windows, a granite rim for the roof, a test ride, and a first sea lantern arc.
With the Nether quartz in hand, Basket fills the holes in the Basket Station mall floor, adds quartz stairs and railings, and builds a bridge over the rails.
Basket takes a Fortune pickaxe into the Nether to dig quartz for the Basket Station mall, marks the way with torches, meets a ghast and tests Silk Touch on glowstone.
Basket pulls the spruce out of the Basket Station front, runs the andesite and granite stripes down to the ground, and finds a fancy new Nether portal hall.
Basket lays out the second floor of the Basket Station mall, with a food court, staff stairs and a store that looks out the windows, then runs out of andesite.
Basket hides the open holes in the passenger cart wall behind blocks that sticky pistons pull back as each cart leaves, after a cart refuses to roll off a slope.
Basket lays a second floor over the Basket Station stores, steps the overhang into a granite-banded arc, and starts on pistons to close the cart openings.
Basket lays out the shop footprints on the mall's new foundation, builds stairs with a carpet trick to keep mobs out, and starts a stone brick and spruce outer wall.
Basket Station gets a quartz floor lit from below, a stone brick foundation for the mall's outer half, and a first rough plan of shops, stairs and a food court.