Basket labels the destination buttons, hauls supplies home from the small station by chest minecart, and lays out a mall of shops inside Basket Station.
Basket checks a crossing at Spooktown for JB_Warsmith, then wires the west side of intersection 5 and builds an item elevator to hand used tokens back out.
Basket ships cobblestone from the iron farm to Basket Station by chest minecart, then rebuilds intersection one so it no longer depends on slowing the train down.
Basket fixes a cart counter at Basket Station, adds a safety check for empty carts, renames a batch of tokens and starts mining the cobblestone the system needs.
Basket fixes chest minecarts slipping past a sorter at Basket Station, settles the paper or cobblestone token question, and digs out room for the freight yard.
Basket fixes the caboose token release at the first small rail station, covers the new hoppers, then builds a holding loop at the main station for trains with nowhere to go.
Basket builds the token registers under Intersection 2, sets the track defaults with hidden torches, and wires a nine-repeater delay to clear it after each caboose.
Basket works out the token registers for the next rail intersection in the test world, chases a powering bug, then builds a bypass at Intersection 2 on the server.
Basket fills the chest cart buffer under the small rail station, gets two carts to answer one request, and builds a stop that empties engines and cabooses.
Basket lowers a floor at the small rail station, builds the spots where the engine and caboose wait, and finds the request for new carts comes up one short.
Basket tests a chest cart emptier in the test world, buys redstone, then builds the empty chest cart storage and its spiral lift under the small rail station.